Short Stories

In Eternal - Blood Orange Review (read)

Lines - Horror Library Vol. 8 (buy)

Fishwife - Mslexia #98 (buy)

Fie For Shame - Northern Gravy (read)

Summer Visitor - ergot. (read)

Formaldehyde - Atlas & Alas Issue #21 (read)

Thessaly - Planet Scumm #10 (read)

A Derbyshire Augury - The First Cranked Anvil Short Story Anthology

Interactive Fiction

Ataraxia - a folk tale (play)

No One Else Is Doing This - a community organising simulator (play)


Interview with Lauren O'Donoghue about Interactive Fiction - Hypes and Archetypes (read)

Northern Gravy Podcast Episode #7 (listen)


Lauren O'Donoghue is a writer, game designer and Creative Writing PhD candidate at Lancaster University. She is originally from Worcestershire and is currently based in South Yorkshire, where she completed her MA in Creative Writing at Sheffield Hallam University. She has developed and delivered creative writing workshops for a variety of community groups, and loves working with people to build their confidence and find their voices as writers. Her short fiction has been featured in publications including ergot., Mslexia, and Planet Scumm.

She has worked on creative and community projects with a number of organisations, including the Our Lives project at St. Wilfrid's Centre and Together Women's Words on COVID writing group. She is passionate about digital storytelling and narrative design, and has recently been working on several contracts using interactive fiction tools in educational and heritage settings.

Please drop an email to to enquire about creative facilitation or text game development for your project or organisation.

Current Projects

  • Writing interactive fiction for a US-based text game developer
  • Working on Kin, a novel, for the Curtis Brown Creative Breakthrough Programme

    Recent Projects

  • I gave a short talk, 'Doing Words: The Potentiality of Verbs in Text-Based Games' at the Leeds Trinity University/National Videogame Museum Sympoisum Why Video Games Matter. I also produced a text game based on the conference proceedings, which you can play here
  • I developed a digital exhibition for 'Four Seasons In One Day', a co-produced community project at Barnsley Museums - you can play the game here
  • I ran a series of Twine workshops with young people fron Pinc College for Untold Stories, an XR Stories/AHRC project - you can find out more about Untold Stories and play the games here!